City: Trērg-änd Xluwuf

Trērg-änd Xluwuf

Trērg-änd Xluwuf
Example Gnoll architecture.
StatePelala
ProvenceNgelágemim Principality
RegionKtöl-awiu Savannah
Founded1260
Community LeaderLord Bhrazso
Area30 km2 (12 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation1142 m (3746 ft)
Average Yearly Precipitation211 cm/y (83 in/y)
Population7157
Population Density238 people per km2 (596 people per mi2)
Town AuraWild Magic
Naming
Native nameTrērg-änd Xluwuf
Pronunciation/træ̝rg/ /ɑnd/
Direct Translation[dark] [customer; patron]
Translation[Not Yet Translated]

Trērg-änd Xluwuf (/træ̝rg/ /ɑnd/ [dark] [customer; patron]) is a subtropical City located in the Ngelágemim Principality of the Pelala.

The name Trērg-änd Xluwuf is derived from the Sylvin language, as Trērg-änd Xluwuf was founded by Mlèbëi, who was culturaly Gnoll.

Climate

Trērg-änd Xluwuf has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being a cold 3°C (37°F) and its average temperature during the winter being a cold 7°C (44°F). Trērg-änd Xluwuf receives an average of 211 cm/y (83 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Trērg-änd Xluwuf covers an area of nearly 30 km2 (12 mi2), and an average elevation of 1142 m (3746 ft) above sea level.

Overview

Trērg-änd Xluwuf was founded durring the late 14th century in summer of the year 1260, by Mlèbëi. The establishment of Trērg-änd Xluwuf was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Mlèbëi struck deals with nearby nations and communities to establish Trērg-änd Xluwuf as a prison colony.

Trērg-änd Xluwuf was built using the conventions of Gnoll durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Trērg-änd Xluwuf is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Trērg-änd Xluwuf is buildings are built arround a single crampt flagstone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Astonishigly, the timber-based walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Trērg-änd Xluwuf is like looking into a university’s plaza on the day before an exam. People rush about to-and-fro. Discarded scrolls and quills are dotted around city. In spite of many locals discussing academic topics, there’s little sign of any organized groups for any of that talk. Infact, the city seems disordered in general with everything scattered helter skelter about.

Civic Infrastructure

Trērg-änd Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Trērg-änd Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Trērg-änd Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Trērg-änd Xluwuf's parks.

Trērg-änd Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Trērg-änd Xluwuf.

Trērg-änd Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Trērg-änd Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Trērg-änd Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Trērg-änd Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Trērg-änd Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Trērg-änd Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Trērg-änd Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Trērg-änd Xluwuf's public wards, blessings, and other arcane systems.

Trērg-änd Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Trērg-änd Xluwuf's grid is powered by hydrogalvanic generators.

Trērg-änd Xluwuf possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Trērg-änd Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Trērg-änd Xluwuf's natural decorations nor waterways.

Trērg-änd Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Trērg-änd Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Trērg-änd Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

There’s more than one leader in Trērg-änd Xluwuf, but at least some of them are at each other’s throats. It might be a conflict between formal leadership and informal authorities, or it could be a struggle among civil officials. Their interests might diverge sharply, or it could be a personal grudge that’s boiled over. Outside threats and internal problems are likely being ignored until the power struggle is resolved.

Trērg-änd Xluwuf's bank was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Trērg-änd Xluwuf hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Leshy, Poppy near Trērg-änd Xluwuf are known to be more aggressive than normal.

Trērg-änd Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves long periods of drunkenness to channel Augury energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 14
  • Farmers: 19
  • Farm Laborer: 34
  • Hunters: 21
  • Milk Maids: 17
  • Ranchers: 9
  • Ranch Hands: 18
  • Shepherds: 18
    • Farmland: 28985 m2
    • Cattle and Similar Creatures: 1789
    • Poultry: 21471
    • Swine: 1431
    • Sheep: 71
    • Goats: 14
    • Horses, Mounts, and Beasts of Burden: 715

Craftsmen

  • Arms and Toolmakers: 13
  • Blacksmiths: 16
  • Bookbinders: 8
  • Buckle-makers: 9
  • Cabinetmakers: 15
  • Candlemakers: 23
  • Carpenters: 22
  • Clothmakers: 18
  • Coach and Harness Makers: 7
  • Coopers: 18
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 6
  • Cutlers: 6
  • Fabricworkers: 15
  • Farrier: 46
  • Furriers: 4
  • Glassworkers: 22
  • Gunsmiths: 16
  • Harness-Makers: 6
  • Hatters: 13
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 17
  • Locksmiths: 7
  • Matchstick makers: 11
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 8
  • Paper Workers: 9
  • Plasterers: 10
  • Pursemakers: 11
  • Roofers: 7
  • Ropemakers: 7
  • Rugmakers: 7
  • Saddlers: 12
  • Scabbardmakers: 15
  • Scalemakers: 7
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 6
  • Shoemakers: 7
  • Soap and Tallow Workers: 25
  • Tailors: 46
  • Tanners: 9
  • Upholsterers: 10
  • Watchmakers: 9
  • Weavers: 22
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 4
  • Beer-Sellers: 9
  • Booksellers: 11
  • Butchers: 18
  • Chandlers: 17
  • Chicken Butchers: 17
  • Entrepreneurs: 7
  • Fine Clothiers: 17
  • Fishmongers: 17
  • Florists: 4
  • Potion Sellers: 12
  • Resellers: 29
  • Spice Merchants: 9
  • Wine-sellers: 14
  • Wheelwright: 11
  • Woodsellers: 6

Service workers

  • Bakers: 31
  • Barbers: 30
  • Coachmen: 9
  • Cooks: 29
  • Doctors: 15
  • Gamekeepers: 11
  • Grooms: 6
  • Hairdressers: 24
  • Healers: 19
  • Housekeepers: 21
  • Housemaids: 34
  • House Stewards: 21
  • Inns: 6
  • Laundry maids: 12
  • Maidservants: 23
  • Nursery Maids: 13
  • Pastrycooks: 23
  • Restaurateur: 32
  • Tavern Keepers: 28

Specialized Laborer

  • Ashworkers: 10
  • Bleachers: 6
  • Chemical Workers: 4
  • Coal Heavers: 15
  • In-Town Couriers: 16
  • Long Haul Couriers: 16
  • Dockyard Workers: 14
  • Gas Workers: 3
  • Hay Merchants: 5
  • Leech Collectors: 20
  • Millers: 16
  • Miners: 16
  • Oilmen and Polishers: 11
  • Postmen: 15
  • Pure Finder: 9
  • Skinners: 22
  • Sugar Refiners: 4
  • Tosher: 10
  • Warehousemen: 24
  • Watercarriers: 14
  • Watermen, Bargemen, etc.: 21

Skilled Laborers

  • Accountants: 8
  • Alchemist: 11
  • Clerk: 15
  • Dentists: 7
  • Educators: 21
  • Engineers: 10
  • Gardeners: 7
  • Mages: 5
  • Plumbers: 7
  • Pharmacist: 8
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 6
  • Bankers: 9
  • Civil Clerks: 17
  • Civic Iudex: 8
  • Consultants: 4
  • Exorcist: 17
  • Fixers: 8
  • Kami Clerk: 13
  • Landlords: 13
  • Lawyers: 8
  • Legend Keepers: 12
  • Militia Officers: 55
  • Monks, Monastic: 22
  • Monks, Civic: 22
  • Historian, Oral: 16
  • Historian, Textual: 8
  • Policemen, Sheriffs, etc.: 17
  • Priests: 29
  • Rangers: 9
  • Rat Catchers: 10
  • Scholars: 10
  • Spiritualist: 13
  • Slayers: 4
  • Storytellers: 23
  • Military Officers: 24

Cottage Industries

  • Brewers: 23
  • Comfort Services: 27
  • Enchanters: 7
  • Herbalists: 8
  • Jaminators: 23
  • Needleworkers: 27
  • Potters: 12
  • Preserve Makers: 22
  • Quilters: 10
  • Seamsters: 42
  • Spinners: 19
  • Tinker: 7
  • Weaver: 16

Artists

  • Actors: 7
  • Architects: 2
  • Bards: 10
  • Costumers: 4
  • Dancers: 8
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 7
  • Inlayers: 6
  • Musicians: 20
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 6
  • Wood Carvers: 22
  • Writers: 25

Produce Industries

  • Butter Churners: 22
  • Canners: 20
  • Cheesmakers: 25
  • Ice Merchants: 3
  • Millers: 14
  • Picklers: 12
  • Smokers: 9
  • Stockmakers: 8
  • Tobacconists: 11
  • Tallowmakers: 16

2596 of Trērg-änd Xluwuf's population work within a Foundational Occupation.

4204 of Trērg-änd Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 357 (5%) are noncontributers.

Points of Interest

Trērg-änd Xluwuf is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

The the a gallion of Truename Magic, an a gallion imbued with great amounts of Truename Magic energies was created in Trērg-änd Xluwuf by in time immemorial, reportedly some time during the late 2nd century.

History